paper
arXiv cs.CV
October 28th, 2026 at 4:00 AM

4D Reconstruction with Events & RGB

arXiv:2610.36610v1 Announce Type: new Abstract: Reconstructing dynamic 3D scenes over time (4D reconstruction) from a single moving camera is central to robotics and AR/VR applications, yet state-of the-art feed-forward methods rely solely on RGB frames and therefore inherit the failure modes of conventional cameras, including motion blur and temporal aliasing under fast or non-uniform camera and object motion. Event cameras report per-pixel brightness changes asynchronously at microsecond resolution, offering a complementary signal that is largely immune to these artifacts, but whether this modality can be incorporated into existing RGB based 4D reconstruction pipelines without a full architectural redesign remains an open question. In this preliminary study, we investigate a minimal extension: we augment Monst3R, an existing RGB-only 4D reconstruction model, with an additional event-camera input branch, leaving the rest of the architecture unchanged. Across 3 benchmark datasets, this simple RGB-event fusion reduces Abs Rel by 3.4% on average relative to the RGB-only Monst3R baseline, and a sensitivity analysis shows that the improvement grows with the magnitude of camera and object motion, with the largest gains observed under high object motion conditions where RGB-only reconstruction degrades most. These early results suggest that even a lightweight, non-invasive fusion of event data can meaningfully improve 4D reconstruction robustness, motivating a more thorough architectural investigation in future work.

#ai
#research
#open_source

Get stories like this every Monday

The week's most important AI news in one email. Free, unsubscribe anytime.

Score: 2.82

Engagement proxy: 0

Canonical link: https://arxiv.org/abs/2610.36610